七、嵌入v8引擎访问全局变量

2021/7/27 23:06:29

本文主要是介绍七、嵌入v8引擎访问全局变量,对大家解决编程问题具有一定的参考价值,需要的程序猿们随着小编来一起学习吧!

        参考《Getting started with embedding V8 · V8》

Accessing static global variables

首先,封装对全局变量的Set和Get方法:

void GlobalValueGetter( Local<String> property, const PropertyCallbackInfo<Value>& info ) {
    info.GetReturnValue().Set( gValue );
}

void GlobalValueSetter( Local<String> property, Local<Value> value, const PropertyCallbackInfo<void>& info ) {
    gValue = value->Int32Value( info.GetIsolate()->GetCurrentContext() ).ToChecked();
}

创建对象模板

v8::Local<v8::ObjectTemplate> global = v8::ObjectTemplate::New( isolate );

设置访问名称,这里官网给的代码中少了 ToLocalChecked()

global->SetAccessor( v8::String::NewFromUtf8( isolate, "value" ).ToLocalChecked()
                    , GlobalValueGetter
                    , GlobalValueSetter );

创建context

v8::Local<v8::Context> context = v8::Context::New( isolate, nullptr, global );

这样,就可以在js代码中通过 “value” 访问全局变量了。

main.cpp

// Copyright 2015 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include <stdio.h>
#include <stdlib.h>
#include <string.h>

#include "include/libplatform/libplatform.h"
#include "include/v8.h"

using namespace std;
using namespace v8;

const std::string fileName = "file.js";
static int gValue = 10; // 初始化全局变量10

void GlobalValueGetter( Local<String> property, const PropertyCallbackInfo<Value>& info ) {
    info.GetReturnValue().Set( gValue );
}

void GlobalValueSetter( Local<String> property, Local<Value> value, const PropertyCallbackInfo<void>& info ) {
    gValue = value->Int32Value( info.GetIsolate()->GetCurrentContext() ).ToChecked();
}

// Reads a file into a v8 string.
MaybeLocal<String> ReadFile( Isolate* isolate, const string& name ) {
    FILE* file = fopen( name.c_str(), "rb" );
    if ( file == NULL ) return MaybeLocal<String>();

    fseek( file, 0, SEEK_END );
    size_t size = ftell( file );
    rewind( file );

    std::unique_ptr<char> chars( new char[size + 1] );
    chars.get()[size] = '\0';
    for ( size_t i = 0; i < size;) {
        i += fread( &chars.get()[i], 1, size - i, file );
        if ( ferror( file ) ) {
            fclose( file );
            return MaybeLocal<String>();
        }
    }
    fclose( file );
    MaybeLocal<String> result = String::NewFromUtf8(
        isolate, chars.get(), NewStringType::kNormal, static_cast<int>(size) );
    return result;
}

int main( int argc, char* argv[] ) {
    // Initialize V8.
    v8::V8::InitializeICUDefaultLocation( argv[0] );
    v8::V8::InitializeExternalStartupData( argv[0] );
    std::unique_ptr<v8::Platform> platform = v8::platform::NewDefaultPlatform();
    v8::V8::InitializePlatform( platform.get() );
    v8::V8::Initialize();

    printf( "before gValue = %d\n", gValue );

    // Create a new Isolate and make it the current one.
    v8::Isolate::CreateParams create_params;
    create_params.array_buffer_allocator =
        v8::ArrayBuffer::Allocator::NewDefaultAllocator();
    v8::Isolate* isolate = v8::Isolate::New( create_params );
    {
        v8::Isolate::Scope isolate_scope( isolate );

        // Create a stack-allocated handle scope.
        v8::HandleScope handle_scope( isolate );

        v8::Local<v8::ObjectTemplate> global = v8::ObjectTemplate::New( isolate );
        global->SetAccessor( v8::String::NewFromUtf8( isolate, "value" ).ToLocalChecked()
            , GlobalValueGetter
            , GlobalValueSetter );

        // Create a new context.
        v8::Local<v8::Context> context = v8::Context::New( isolate, nullptr, global );

        // Enter the context for compiling and running the hello world script.
        v8::Context::Scope context_scope( context );

        {
            // Create a string containing the JavaScript source code.
            v8::Local<v8::String> source;
            if ( !ReadFile( isolate, fileName ).ToLocal( &source ) ) {
                fprintf( stderr, "Error reading '%s'.\n", fileName.c_str() );
                return -1;
            }

            // Compile the source code.
            v8::Local<v8::Script> script =
                v8::Script::Compile( context, source ).ToLocalChecked();

            // Run the script to get the result.
            v8::Local<v8::Value> result = script->Run( context ).ToLocalChecked();

            // Convert the result to an UTF8 string and print it.
            //v8::String::Utf8Value utf8( isolate, result );
            //printf( "%s\n", *utf8 );
            printf( "after gValue = %d\n", gValue );
        }
    }

    // Dispose the isolate and tear down V8.
    isolate->Dispose();
    v8::V8::Dispose();
    v8::V8::ShutdownPlatform();
    delete create_params.array_buffer_allocator;
    return 0;
}

file.js

function add() {
    value += 1;
}

add();

运行结果:

 



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