Redis学习--过期键清理策略
2021/8/10 19:36:22
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Redis过期键删除
在Redis中使用server.dbnum来控制Redis实例包含的DB数量,每个RedisDB结构如下:
/* Redis database representation. There are multiple databases identified * by integers from 0 (the default database) up to the max configured * database. The database number is the 'id' field in the structure. */ typedef struct redisDb { dict *dict; /* The keyspace for this DB */ dict *expires; /* Timeout of keys with a timeout set */ dict *blocking_keys; /* Keys with clients waiting for data (BLPOP)*/ dict *ready_keys; /* Blocked keys that received a PUSH */ dict *watched_keys; /* WATCHED keys for MULTI/EXEC CAS */ int id; /* Database ID */ long long avg_ttl; /* Average TTL, just for stats */ list *defrag_later; /* List of key names to attempt to defrag one by one, gradually. */ } redisDb;
其中使用*dict
字典来存放该DB的所有键,使用*expires
字典来存放该DB下所有设置过期时间的键,*expires
字典存放的value是对应Key的过期时间( UNIX时间戳)。
Redis提供三种过期删除策略:
- 定时删除,在设置键过期时同时设置一个定时器,定时器到期后立即删除该键。优点是能保证键在过期后能立即被删除,缺点是定时器会消耗过多CPU资源。
- 惰性删除,在每次请求键时判断该键是否已过期,如果过期则删除该键。优点是消耗CPU资源较少,缺点是删除操作实时性较低,存在过期键长时间未被删除的情况。
- 定期删除,通过定时任务进行触发,遍历所有RedisDB,并从每个RedisDB的
*expires
字典随机获取已设置过期的键
,找出已过期的键
并进行删除。
在实际生成环境中,主要采用惰性删除策略+定期删除策略来对已过期的键
进行清理。
惰性删除策略
惰性删除主要依赖于函数expireIfNeeded来完成,在进行lookupKeyRead、lookupKeyWrite、dbRandomKey等操作时,都会调用expireIfNeeded来检查键是否过期。
/* This function is called when we are going to perform some operation * in a given key, but such key may be already logically expired even if * it still exists in the database. The main way this function is called * is via lookupKey*() family of functions. * * The behavior of the function depends on the replication role of the * instance, because slave instances do not expire keys, they wait * for DELs from the master for consistency matters. However even * slaves will try to have a coherent return value for the function, * so that read commands executed in the slave side will be able to * behave like if the key is expired even if still present (because the * master has yet to propagate the DEL). * * In masters as a side effect of finding a key which is expired, such * key will be evicted from the database. Also this may trigger the * propagation of a DEL/UNLINK command in AOF / replication stream. * * The return value of the function is 0 if the key is still valid, * otherwise the function returns 1 if the key is expired. */ int expireIfNeeded(redisDb *db, robj *key) { if (!keyIsExpired(db,key)) return 0; /* If we are running in the context of a slave, instead of * evicting the expired key from the database, we return ASAP: * the slave key expiration is controlled by the master that will * send us synthesized DEL operations for expired keys. * * Still we try to return the right information to the caller, * that is, 0 if we think the key should be still valid, 1 if * we think the key is expired at this time. */ if (server.masterhost != NULL) return 1; /* Delete the key */ server.stat_expiredkeys++; propagateExpire(db,key,server.lazyfree_lazy_expire); notifyKeyspaceEvent(NOTIFY_EXPIRED, "expired",key,db->id); return server.lazyfree_lazy_expire ? dbAsyncDelete(db,key) : dbSyncDelete(db,key); }
主动删除策略
主动删除策略主要依赖activeExpireCycleTryExpire函数来实现单个键的删除,通过activeExpireCycle和expireSlaveKeys来分别清理主实例和从实例上的过期键。
/*----------------------------------------------------------------------------- * Incremental collection of expired keys. * * When keys are accessed they are expired on-access. However we need a * mechanism in order to ensure keys are eventually removed when expired even * if no access is performed on them. *----------------------------------------------------------------------------*/ /* Helper function for the activeExpireCycle() function. * This function will try to expire the key that is stored in the hash table * entry 'de' of the 'expires' hash table of a Redis database. * * If the key is found to be expired, it is removed from the database and * 1 is returned. Otherwise no operation is performed and 0 is returned. * * When a key is expired, server.stat_expiredkeys is incremented. * * The parameter 'now' is the current time in milliseconds as is passed * to the function to avoid too many gettimeofday() syscalls. */ int activeExpireCycleTryExpire(redisDb *db, dictEntry *de, long long now) { long long t = dictGetSignedIntegerVal(de); if (now > t) { sds key = dictGetKey(de); robj *keyobj = createStringObject(key,sdslen(key)); propagateExpire(db,keyobj,server.lazyfree_lazy_expire); if (server.lazyfree_lazy_expire) dbAsyncDelete(db,keyobj); else dbSyncDelete(db,keyobj); notifyKeyspaceEvent(NOTIFY_EXPIRED, "expired",keyobj,db->id); decrRefCount(keyobj); server.stat_expiredkeys++; return 1; } else { return 0; } }
函数activeExpireCycle提供两者工作模式:
- ACTIVE_EXPIRE_CYCLE_FAST,快速过期模式,执行的时间不会长过 EXPIRE_FAST_CYCLE_DURATION 毫秒(默认1ms),且在EXPIRE_FAST_CYCLE_DURATION 毫秒之内不会再重新执行。
- ACTIVE_EXPIRE_CYCLE_SLOW,正常过期模式,执行时间上限为:1000000*ACTIVE_EXPIRE_CYCLE_SLOW_TIME_PERC/server.hz/100,其中ACTIVE_EXPIRE_CYCLE_SLOW_TIME_PERC默认值为25,server.hz默认值为10,默认为25ms。
/* Try to expire a few timed out keys. The algorithm used is adaptive and * will use few CPU cycles if there are few expiring keys, otherwise * it will get more aggressive to avoid that too much memory is used by * keys that can be removed from the keyspace. * * 函数尝试删除数据库中已经过期的键。 * 当带有过期时间的键比较少时,函数运行得比较保守, * 如果带有过期时间的键比较多,那么函数会以更积极的方式来删除过期键, * 从而可能地释放被过期键占用的内存。 * * No more than REDIS_DBCRON_DBS_PER_CALL databases are tested at every * iteration. * * 每次循环中被测试的数据库数目不会超过 REDIS_DBCRON_DBS_PER_CALL 。 * REDIS_DBCRON_DBS_PER_CALL 在代码中已经写死为16,不可以配置。 * * This kind of call is used when Redis detects that timelimit_exit is * true, so there is more work to do, and we do it more incrementally from * the beforeSleep() function of the event loop. * * 如果 timelimit_exit 为真,那么说明还有更多删除工作要做, * 那么在 beforeSleep() 函数调用时,程序会再次执行这个函数。 * * Expire cycle type: * * 过期循环的类型: * * If type is ACTIVE_EXPIRE_CYCLE_FAST the function will try to run a * "fast" expire cycle that takes no longer than EXPIRE_FAST_CYCLE_DURATION * microseconds, and is not repeated again before the same amount of time. * * 如果循环的类型为 ACTIVE_EXPIRE_CYCLE_FAST , * 那么函数会以“快速过期”模式执行, * 执行的时间不会长过 EXPIRE_FAST_CYCLE_DURATION 毫秒, * 并且在 EXPIRE_FAST_CYCLE_DURATION 毫秒之内不会再重新执行。 * * If type is ACTIVE_EXPIRE_CYCLE_SLOW, that normal expire cycle is * executed, where the time limit is a percentage of the REDIS_HZ period * as specified by the REDIS_EXPIRELOOKUPS_TIME_PERC define. * * 如果循环的类型为 ACTIVE_EXPIRE_CYCLE_SLOW , * 那么函数会以“正常过期”模式执行, * 函数的执行时限为 REDIS_HS 常量的一个百分比, * 这个百分比由 REDIS_EXPIRELOOKUPS_TIME_PERC 定义。 */ void activeExpireCycle(int type) { /* This function has some global state in order to continue the work * incrementally across calls. */ // 静态变量,用来累积函数连续执行时的数据 static unsigned int current_db = 0; /* Last DB tested. */ static int timelimit_exit = 0; /* Time limit hit in previous call? */ static long long last_fast_cycle = 0; /* When last fast cycle ran. */ unsigned int j, iteration = 0; // 默认每次处理的数据库数量 unsigned int dbs_per_call = REDIS_DBCRON_DBS_PER_CALL; // 函数开始的时间 long long start = ustime(), timelimit; // 快速模式 if (type == ACTIVE_EXPIRE_CYCLE_FAST) { /* Don't start a fast cycle if the previous cycle did not exited * for time limt. Also don't repeat a fast cycle for the same period * as the fast cycle total duration itself. */ // 如果上次函数没有触发 timelimit_exit ,那么不执行处理 if (!timelimit_exit) return; // 如果距离上次执行未够一定时间,那么不执行处理 if (start < last_fast_cycle + ACTIVE_EXPIRE_CYCLE_FAST_DURATION*2) return; // 运行到这里,说明执行快速处理,记录当前时间 last_fast_cycle = start; } /* We usually should test REDIS_DBCRON_DBS_PER_CALL per iteration, with * two exceptions: * * 一般情况下,函数只处理 REDIS_DBCRON_DBS_PER_CALL 个数据库, * 除非: * * 1) Don't test more DBs than we have. * 当前数据库的数量小于 REDIS_DBCRON_DBS_PER_CALL * 2) If last time we hit the time limit, we want to scan all DBs * in this iteration, as there is work to do in some DB and we don't want * expired keys to use memory for too much time. * 如果上次处理遇到了时间上限,那么这次需要对所有数据库进行扫描, * 这可以避免过多的过期键占用空间 */ if (dbs_per_call > server.dbnum || timelimit_exit) dbs_per_call = server.dbnum; /* We can use at max ACTIVE_EXPIRE_CYCLE_SLOW_TIME_PERC percentage of CPU time * per iteration. Since this function gets called with a frequency of * server.hz times per second, the following is the max amount of * microseconds we can spend in this function. */ // 函数处理的微秒时间上限 // ACTIVE_EXPIRE_CYCLE_SLOW_TIME_PERC 默认为 25 ,也即是 25 % 的 CPU 时间 timelimit = 1000000*ACTIVE_EXPIRE_CYCLE_SLOW_TIME_PERC/server.hz/100; timelimit_exit = 0; if (timelimit <= 0) timelimit = 1; // 如果是运行在快速模式之下 // 那么最多只能运行 FAST_DURATION 微秒 // 默认值为 1000 (微秒) if (type == ACTIVE_EXPIRE_CYCLE_FAST) timelimit = ACTIVE_EXPIRE_CYCLE_FAST_DURATION; /* in microseconds. */ // 遍历数据库 for (j = 0; j < dbs_per_call; j++) { int expired; // 指向要处理的数据库 redisDb *db = server.db+(current_db % server.dbnum); /* Increment the DB now so we are sure if we run out of time * in the current DB we'll restart from the next. This allows to * distribute the time evenly across DBs. */ // 为 DB 计数器加一,如果进入 do 循环之后因为超时而跳出 // 那么下次会直接从下个 DB 开始处理 current_db++; /* Continue to expire if at the end of the cycle more than 25% * of the keys were expired. */ do { unsigned long num, slots; long long now, ttl_sum; int ttl_samples; /* If there is nothing to expire try next DB ASAP. */ // 获取数据库中带过期时间的键的数量 // 如果该数量为 0 ,直接跳过这个数据库 if ((num = dictSize(db->expires)) == 0) { db->avg_ttl = 0; break; } // 获取数据库中键值对的数量 slots = dictSlots(db->expires); // 当前时间 now = mstime(); /* When there are less than 1% filled slots getting random * keys is expensive, so stop here waiting for better times... * The dictionary will be resized asap. */ // 这个数据库的使用率低于 1% ,扫描起来太费力了(大部分都会 MISS) // 跳过,等待字典收缩程序运行 if (num && slots > DICT_HT_INITIAL_SIZE && (num*100/slots < 1)) break; /* The main collection cycle. Sample random keys among keys * with an expire set, checking for expired ones. * * 样本计数器 */ // 已处理过期键计数器 expired = 0; // 键的总 TTL 计数器 ttl_sum = 0; // 总共处理的键计数器 ttl_samples = 0; // 每次最多只能检查 LOOKUPS_PER_LOOP 个键, ACTIVE_EXPIRE_CYCLE_LOOKUPS_PER_LOOP 已经写死为20 if (num > ACTIVE_EXPIRE_CYCLE_LOOKUPS_PER_LOOP) num = ACTIVE_EXPIRE_CYCLE_LOOKUPS_PER_LOOP; // 开始遍历数据库 while (num--) { dictEntry *de; long long ttl; // 从 expires 中随机取出一个带过期时间的键 if ((de = dictGetRandomKey(db->expires)) == NULL) break; // 计算 TTL ttl = dictGetSignedIntegerVal(de)-now; // 如果键已经过期,那么删除它,并将 expired 计数器增一 if (activeExpireCycleTryExpire(db,de,now)) expired++; if (ttl < 0) ttl = 0; // 累积键的 TTL ttl_sum += ttl; // 累积处理键的个数 ttl_samples++; } /* Update the average TTL stats for this database. */ // 为这个数据库更新平均 TTL 统计数据 if (ttl_samples) { // 计算当前平均值 long long avg_ttl = ttl_sum/ttl_samples; // 如果这是第一次设置数据库平均 TTL ,那么进行初始化 if (db->avg_ttl == 0) db->avg_ttl = avg_ttl; /* Smooth the value averaging with the previous one. */ // 取数据库的上次平均 TTL 和今次平均 TTL 的平均值 db->avg_ttl = (db->avg_ttl+avg_ttl)/2; } /* We can't block forever here even if there are many keys to * expire. So after a given amount of milliseconds return to the * caller waiting for the other active expire cycle. */ // 我们不能用太长时间处理过期键, // 所以这个函数执行一定时间之后就要返回 // 更新遍历次数 iteration++; // 每遍历 16 次执行一次 if ((iteration & 0xf) == 0 && /* check once every 16 iterations. */ (ustime()-start) > timelimit) { // 如果遍历次数正好是 16 的倍数 // 并且遍历的时间超过了 timelimit // 那么断开 timelimit_exit timelimit_exit = 1; } // 已经超时了,返回 if (timelimit_exit) return; /* We don't repeat the cycle if there are less than 25% of keys * found expired in the current DB. */ // 如果已删除的过期键占当前总数据库带过期时间的键数量的 25 % // 那么不再遍历 } while (expired > ACTIVE_EXPIRE_CYCLE_LOOKUPS_PER_LOOP/4); } }
ACTIVE_EXPIRE_CYCLE_SLOW(正常过期模式)使用serverCron-->databasesCron来调用,其执行频率由参数redisServer.hz来控制,默认值为10,即每秒执行10次。
/* This function handles 'background' operations we are required to do * incrementally in Redis databases, such as active key expiring, resizing, * rehashing. */ void databasesCron(void) { /* Expire keys by random sampling. Not required for slaves * as master will synthesize DELs for us. */ if (server.active_expire_enabled) { if (server.masterhost == NULL) { activeExpireCycle(ACTIVE_EXPIRE_CYCLE_SLOW); } else { expireSlaveKeys(); } } } /* This is our timer interrupt, called server.hz times per second. * Here is where we do a number of things that need to be done asynchronously. * For instance: * * - Active expired keys collection (it is also performed in a lazy way on * lookup). * - Software watchdog. * - Update some statistic. * - Incremental rehashing of the DBs hash tables. * - Triggering BGSAVE / AOF rewrite, and handling of terminated children. * - Clients timeout of different kinds. * - Replication reconnection. * - Many more... * * Everything directly called here will be called server.hz times per second, * so in order to throttle execution of things we want to do less frequently * a macro is used: run_with_period(milliseconds) { .... } */ int serverCron(struct aeEventLoop *eventLoop, long long id, void *clientData) { ...... /* We need to do a few operations on clients asynchronously. */ clientsCron(); /* Handle background operations on Redis databases. */ databasesCron(); ...... }
ACTIVE_EXPIRE_CYCLE_FAST(快速过期模式)在函数beforeSleep中调用,beforeSleep函数在main函数中绑定到server.el(aeEventLoop)循环事件上。快速过期模式执行频率较高,但单次执行事件较短(最多1ms)。
/* This function gets called every time Redis is entering the * main loop of the event driven library, that is, before to sleep * for ready file descriptors. */ void beforeSleep(struct aeEventLoop *eventLoop) { UNUSED(eventLoop); /* Call the Redis Cluster before sleep function. Note that this function * may change the state of Redis Cluster (from ok to fail or vice versa), * so it's a good idea to call it before serving the unblocked clients * later in this function. */ if (server.cluster_enabled) clusterBeforeSleep(); /* Run a fast expire cycle (the called function will return * ASAP if a fast cycle is not needed). */ if (server.active_expire_enabled && server.masterhost == NULL) activeExpireCycle(ACTIVE_EXPIRE_CYCLE_FAST); }
在定期清理策略中,主要还是依赖ACTIVE_EXPIRE_CYCLE_SLOW--正常过期模式
来清理数据。
参考资料
Redis 过期键回收的注意点
小红书简单命令触发Slowlog排查
redis系列--键过期的知识
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