Unity(二十三):ScriptableObject
2022/1/31 23:17:24
本文主要是介绍Unity(二十三):ScriptableObject,对大家解决编程问题具有一定的参考价值,需要的程序猿们随着小编来一起学习吧!
创建Asset资源 - ScriptableObject
Assets\Editor\Create_ScriptableObject.cs
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEditor; public class Create_ScriptableObject { [MenuItem("Assets/Create/CreateAsset", false, 0)] static void CreateAsset() { Armory script = ScriptableObject.CreateInstance<Armory>(); script.arsenalList = new List<Armory.ArsenalInfo>(); script.arsenalList.Add(new Armory.ArsenalInfo { name = "狙击枪", code = "98K" }); script.arsenalList.Add(new Armory.ArsenalInfo { name = "步枪", code = "AK-47" }); script.arsenalList.Add(new Armory.ArsenalInfo { name = "步枪", code = "Skr" }); // 将资源保存到本地 AssetDatabase.CreateAsset(script, "Assets/Resources/Armory.asset"); AssetDatabase.SaveAssets(); AssetDatabase.Refresh(); } }
Assets\Scripts\Armory.cs
using System.Collections.Generic; using UnityEngine; [CreateAssetMenu] public class Armory : ScriptableObject { public List<ArsenalInfo> arsenalList; [System.Serializable] public class ArsenalInfo { public string name; public string code; } }
Assets\Scripts\CubeScript.cs
using UnityEngine; public class CubeScript : MonoBehaviour { private void Start() { // 访问Resources文件夹下的文件 Armory script = Resources.Load<Armory>("Armory"); foreach (var arsenalInfo in script.arsenalList) { Debug.Log($"name: {arsenalInfo.name}; code: {arsenalInfo.code}"); } } }
这篇关于Unity(二十三):ScriptableObject的文章就介绍到这儿,希望我们推荐的文章对大家有所帮助,也希望大家多多支持为之网!
- 2024-05-29Elasticsearch慢查询日志配置
- 2024-05-29揭秘华为如此多成功项目的产品关键——Charter模板
- 2024-05-29海外IDC业务拓展的7大挑战
- 2024-05-29InLine Chat功能优化对标Github Copilot,CodeGeeX带来更高效、更直观的编程体验!
- 2024-05-29CodeGeeX 智能编程助手 6 项功能升级,在Visual Studio插件市场霸榜2周!
- 2024-05-29AutoMQ 生态集成 Apache Doris
- 2024-05-292024年IDC行业的深度挖掘:机遇、挑战与未来展望
- 2024-05-29五款扩展组件齐发 —— Volcano、Keda、Crane-scheduler 等,邀你体验
- 2024-05-29AutoMQ 对象存储数据高效组织的秘密: Compaction
- 2024-05-29活动预告|来 GIAC 大会听大数据降本利器:AutoMQ 基于云原生重新设计的 Kafka