Android抛物线下载动画制作过程

2019/7/7 21:07:54

本文主要是介绍Android抛物线下载动画制作过程,对大家解决编程问题具有一定的参考价值,需要的程序猿们随着小编来一起学习吧!

下载动画经常出现在下载需求多的app中,比如游戏下载平台,应用市场……

先看看效果图:

实现

private void startAnim() {  
  //以bitmap创建new ImageView
  iv.setDrawingCacheEnabled(true); 
  Bitmap bitmap = iv.getDrawingCache();  
  ImageView logo = new ImageView(this);   
  logo.setScaleType(ImageView.ScaleType.FIT_XY);   
  logo.setImageBitmap(bitmap); 
  int[] startLocation = new int[2];  
  iv.getLocationInWindow(startLocation);   
  end.getLocationInWindow(location_download); 
  setAnim(logo, startLocation, location_download);
}

设置动画

private void setAnim(final ImageView logo, int[] startLocation,int[] location_download) {  
 ViewGroup animMaskLayout = createAnimLayout();  
 animMaskLayout.addView(logo);// 把动画小球添加到动画层 
 // 计算位移
 final View view = addViewToAnimLayout(logo, startLocation);
 // 动画位移的X坐标   
 int endY = location_download[1] - startLocation[1];
 // 动画位移的y坐标  
 TranslateAnimation translateAnimationX = new TranslateAnimation(0,  endX, 0, 0);  
 translateAnimationX.setInterpolator(new LinearInterpolator());   
 translateAnimationX.setRepeatCount(0);// 动画重复执行的次数  
 translateAnimationX.setFillAfter(true);  TranslateAnimation 
 translateAnimationY = new TranslateAnimation(0, 0, 0, endY);   
 translateAnimationY.setInterpolator(new AccelerateInterpolator());  
 translateAnimationY.setRepeatCount(0);// 动画重复执行的次数  
 translateAnimationX.setFillAfter(true);  AnimationSet set = new 
 AnimationSet(false); 
 set.setFillAfter(false);  
 set.addAnimation(translateAnimationY);  
 set.addAnimation(translateAnimationX); 
 set.setDuration(2000);// 动画的执行时间  
 view.startAnimation(set);  // 动画监听事件  
 set.setAnimationListener(new Animation.AnimationListener() {  
    // 动画的开始    
    @Override  
    public void onAnimationStart(Animation animation) {  
       logo.setVisibility(View.VISIBLE);  
   }     
   @Override 
   public void onAnimationRepeat(Animation animation) {  
   }   
   // 动画的结束    
   @Override  
   public void onAnimationEnd(Animation animation) {      
       logo.setVisibility(View.GONE);  
   } 
  });
}

创建动画父布局

private ViewGroup createAnimLayout() {
  ViewGroup rootView = (ViewGroup) getWindow().getDecorView();    
  LinearLayout animLayout = new LinearLayout(this);    
  LinearLayout.LayoutParams lp = new LinearLayout.LayoutParams(
    LinearLayout.LayoutParams.MATCH_PARENT, LinearLayout.LayoutParams.MATCH_PARENT);  
  animLayout.setLayoutParams(lp);   
  animLayout.setId(Integer.MAX_VALUE);  
  animLayout.setBackgroundResource(android.R.color.transparent);   
  rootView.addView(animLayout); 
  return animLayout;
}

设置动画布局参数

private static View addViewToAnimLayout(final View view, int[] location) { 
 int x = location[0]; 
 int y = location[1]; 
 LinearLayout.LayoutParams lp = new LinearLayout.LayoutParams(80, 80); 
 lp.leftMargin = x; 
 lp.topMargin = y; 
 view.setLayoutParams(lp); 
 return view;
}

代码就到此结束了,看起来并不难,动手试试吧。

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