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Appendix D: Graphics matrix operations
Great Microprocessors of the Past and Present (V 13.4.0) (cpushack.com) 3-D points are generally stored in four element vectors, defined as:[X, Y, Z, W]...where X, Y, and Z are the point 3-D coordinates, and W is the weight, and is used to normalise t…
2022/3/2 23:17:02 人评论 次浏览 -
SLAM Eigen库的入门学习教程(CS2240 Interactive Computer Graphics)
Eigen库介绍Eigen is an open-source linear algebra library implemented in C++. It’s fast and well-suited for a wide range of tasks, from heavy numerical computation, to simple vector arithmetic. The goal of this tutorial is to introduce the features o…
2021/4/27 18:59:41 人评论 次浏览