c# 把网络图片http://....png 打包成zip文件
2021/7/25 22:06:31
本文主要是介绍c# 把网络图片http://....png 打包成zip文件,对大家解决编程问题具有一定的参考价值,需要的程序猿们随着小编来一起学习吧!
思路:
1、把网络图片下载到服务器本地。
2、读取服务器图片的文件流
3、使用zip帮助类,把图片文件流写进zip文件流。
4、如果是文件服务器,把zip文件流 推送文件服务器,生成zip的下载url
5、如果我mvc 可以把zip的文件流返回到前端,进行格式的转换。
业务代码:
public async Task<FileStreamResult> DownloadScreenshotsZipStream() { List<ScreenshotsModel> models = new List<ScreenshotsModel>() { new ScreenshotsModel(){ ScreenshotsUrl="https://...jpg",Lablel="1号"}, new ScreenshotsModel(){ ScreenshotsUrl="https://...jpg",Lablel="2号"}, new ScreenshotsModel(){ ScreenshotsUrl="https://....jpg",Lablel="3号"}, new ScreenshotsModel(){ ScreenshotsUrl="https://....jpg",Lablel="4号"} }; var randomParh = Guid.NewGuid().ToString(); var randomParhZipFileUrl = Guid.NewGuid().ToString(); string savePath = $@"D:\ScreenshotsUrl\{randomParh}\"; //文件创建 if (!Directory.Exists(savePath)) { Directory.CreateDirectory(savePath); } WebClient mywebclient = new WebClient(); foreach (var item in models) { //下载文件 mywebclient.DownloadFile(item.ScreenshotsUrl, savePath + models.IndexOf(item).ToString() + @".png"); } //指定打包的文件夹路径 string src = $@"D:\ScreenshotsUrl\{randomParh}"; //打包之后,zip存到哪个路径 string zipFileUrl = $@"D:\ScreenshotsUrl\{randomParhZipFileUrl}\NormalScreenshot.zip"; if (!Directory.Exists(Path.GetDirectoryName(zipFileUrl))) { Directory.CreateDirectory(Path.GetDirectoryName(zipFileUrl)); } ZipHelper zipHelper = new ZipHelper(); bool flag = zipHelper.Zip(src, zipFileUrl); var memoryStream = new MemoryStream(); using (var stream = new FileStream(zipFileUrl, FileMode.Open)) { stream.CopyToAsync(memoryStream); } memoryStream.Seek(0, SeekOrigin.Begin); if (Directory.Exists(savePath)) { //删除下载的截图和zip文件 Directory.Delete(savePath, true); } if (Directory.Exists(Path.GetDirectoryName(zipFileUrl))) { //删除下载的截图和zip文件 Directory.Delete(Path.GetDirectoryName(zipFileUrl), true); } return new FileStreamResult(memoryStream, "application/octet-stream");//文件流方式,指定文件流对应的ContenType。 //return new FileStreamResult(memoryStream, "application/zip");//文件流方式,指定文件流对应的ContenType。 }
public async Task<MessageModel<string>> DownloadScreenshotsZipOSS() { List<ScreenshotsModel> models = new List<ScreenshotsModel>() { new ScreenshotsModel(){ ScreenshotsUrl="https://..jpg",Lablel="1号"}, new ScreenshotsModel(){ ScreenshotsUrl="https://..jpg",Lablel="2号"}, new ScreenshotsModel(){ ScreenshotsUrl="https://..jpg",Lablel="3号"}, new ScreenshotsModel(){ ScreenshotsUrl="https://..jpg",Lablel="4号"} }; var randomParh = Guid.NewGuid().ToString(); var randomParhZipFileUrl = Guid.NewGuid().ToString(); string savePath = $@"D:\ScreenshotsUrl\{randomParh}\"; //文件创建 if (!Directory.Exists(savePath)) { Directory.CreateDirectory(savePath); } WebClient mywebclient = new WebClient(); foreach (var item in models) { //下载文件 mywebclient.DownloadFile(item.ScreenshotsUrl, savePath + models.IndexOf(item).ToString() + @".png"); } //指定打包的文件夹路径 string src = $@"D:\ScreenshotsUrl\{randomParh}"; //打包之后,zip存到哪个路径 string zipFileUrl = $@"D:\ScreenshotsUrl\{randomParhZipFileUrl}\NormalScreenshot.zip"; if (!Directory.Exists(Path.GetDirectoryName(zipFileUrl))) { Directory.CreateDirectory(Path.GetDirectoryName(zipFileUrl)); } ZipHelper zipHelper = new ZipHelper(); bool flag = zipHelper.Zip(src, zipFileUrl); Stream stream = GetStream.FromFilePath(zipFileUrl); var ossurl = OssUploadHelper.SaveContent(stream, "zip"); stream.Dispose(); stream.Close(); if (Directory.Exists(savePath)) { //删除下载的截图和zip文件 Directory.Delete(savePath, true); } if (Directory.Exists(Path.GetDirectoryName(zipFileUrl))) { //删除下载的截图和zip文件 Directory.Delete(Path.GetDirectoryName(zipFileUrl), true); } return MessageModel<string>.Success(ossurl); }
public class ScreenshotsModel { public string ScreenshotsUrl { get; set; } public string Lablel { get; set; } }
zip帮助类:
/// <summary> /// 压缩解压Zip的工具类 /// </summary> public class ZipHelper { #region 扩展类 private string rootPath = string.Empty; #region 压缩 /// <summary> /// 递归压缩文件夹的内部方法 /// </summary> /// <param name="folderToZip">要压缩的文件夹路径</param> /// <param name="zipStream">压缩输出流</param> /// <param name="parentFolderName">此文件夹的上级文件夹</param> /// <returns></returns> private bool ZipDirectory(string folderToZip, ZipOutputStream zipStream, string parentFolderName) { bool result = true; string[] folders, files; ZipEntry ent = null; FileStream fs = null; Crc32 crc = new Crc32(); try { string entName = folderToZip.Replace(this.rootPath, string.Empty) + "/"; //Path.Combine(parentFolderName, Path.GetFileName(folderToZip) + "/") ent = new ZipEntry(entName); zipStream.PutNextEntry(ent); zipStream.Flush(); files = Directory.GetFiles(folderToZip); foreach (string file in files) { fs = File.OpenRead(file); byte[] buffer = new byte[fs.Length]; fs.Read(buffer, 0, buffer.Length); ent = new ZipEntry(entName + Path.GetFileName(file)); ent.DateTime = DateTime.Now; ent.Size = fs.Length; fs.Close(); crc.Reset(); crc.Update(buffer); ent.Crc = crc.Value; zipStream.PutNextEntry(ent); zipStream.Write(buffer, 0, buffer.Length); } } catch { result = false; } finally { if (fs != null) { fs.Close(); fs.Dispose(); } if (ent != null) { ent = null; } GC.Collect(); GC.Collect(1); } folders = Directory.GetDirectories(folderToZip); foreach (string folder in folders) if (!ZipDirectory(folder, zipStream, folderToZip)) return false; return result; } /// <summary> /// 压缩文件夹 /// </summary> /// <param name="folderToZip">要压缩的文件夹路径</param> /// <param name="zipedFile">压缩文件完整路径</param> /// <param name="password">密码</param> /// <returns>是否压缩成功</returns> public bool ZipDirectory(string folderToZip, string zipedFile, string password) { bool result = false; if (!Directory.Exists(folderToZip)) return result; ZipOutputStream zipStream = new ZipOutputStream(File.Create(zipedFile)); zipStream.SetLevel(6); if (!string.IsNullOrEmpty(password)) zipStream.Password = password; result = ZipDirectory(folderToZip, zipStream, ""); zipStream.Finish(); zipStream.Close(); return result; } /// <summary> /// 压缩文件夹 /// </summary> /// <param name="folderToZip">要压缩的文件夹路径</param> /// <param name="zipedFile">压缩文件完整路径</param> /// <returns>是否压缩成功</returns> public bool ZipDirectory(string folderToZip, string zipedFile) { bool result = ZipDirectory(folderToZip, zipedFile, null); return result; } /// <summary> /// 压缩文件 /// </summary> /// <param name="fileToZip">要压缩的文件全名</param> /// <param name="zipedFile">压缩后的文件名</param> /// <param name="password">密码</param> /// <returns>压缩结果</returns> public bool ZipFile(string fileToZip, string zipedFile, string password) { bool result = true; ZipOutputStream zipStream = null; FileStream fs = null; ZipEntry ent = null; if (!File.Exists(fileToZip)) return false; try { fs = File.OpenRead(fileToZip); byte[] buffer = new byte[fs.Length]; fs.Read(buffer, 0, buffer.Length); fs.Close(); fs = File.Create(zipedFile); zipStream = new ZipOutputStream(fs); if (!string.IsNullOrEmpty(password)) zipStream.Password = password; ent = new ZipEntry(Path.GetFileName(fileToZip)); zipStream.PutNextEntry(ent); zipStream.SetLevel(6); zipStream.Write(buffer, 0, buffer.Length); } catch { result = false; } finally { if (zipStream != null) { zipStream.Finish(); zipStream.Close(); } if (ent != null) { ent = null; } if (fs != null) { fs.Close(); fs.Dispose(); } } GC.Collect(); GC.Collect(1); return result; } /// <summary> /// 压缩文件 /// </summary> /// <param name="fileToZip">要压缩的文件全名</param> /// <param name="zipedFile">压缩后的文件名</param> /// <returns>压缩结果</returns> public bool ZipFile(string fileToZip, string zipedFile) { bool result = ZipFile(fileToZip, zipedFile, null); return result; } /// <summary> /// 压缩文件或文件夹 /// </summary> /// <param name="fileToZip">要压缩的路径</param> /// <param name="zipedFile">压缩后的文件名</param> /// <param name="password">密码</param> /// <returns>压缩结果</returns> public bool Zip(string fileToZip, string zipedFile, string password) { bool result = false; if (Directory.Exists(fileToZip)) { this.rootPath = Path.GetDirectoryName(fileToZip); result = ZipDirectory(fileToZip, zipedFile, password); } else if (File.Exists(fileToZip)) { this.rootPath = Path.GetDirectoryName(fileToZip); result = ZipFile(fileToZip, zipedFile, password); } return result; } /// <summary> /// 压缩文件或文件夹 /// </summary> /// <param name="fileToZip">要压缩的路径</param> /// <param name="zipedFile">压缩后的文件名</param> /// <returns>压缩结果</returns> public bool Zip(string fileToZip, string zipedFile) { bool result = Zip(fileToZip, zipedFile, null); return result; } #endregion #region 解压 /// <summary> /// 解压功能(解压压缩文件到指定目录) /// </summary> /// <param name="fileToUnZip">待解压的文件</param> /// <param name="zipedFolder">指定解压目标目录</param> /// <param name="password">密码</param> /// <returns>解压结果</returns> public bool UnZip(string fileToUnZip, string zipedFolder, string password) { bool result = true; FileStream fs = null; ZipInputStream zipStream = null; ZipEntry ent = null; string fileName; if (!File.Exists(fileToUnZip)) return false; if (!Directory.Exists(zipedFolder)) Directory.CreateDirectory(zipedFolder); try { zipStream = new ZipInputStream(File.OpenRead(fileToUnZip)); if (!string.IsNullOrEmpty(password)) zipStream.Password = password; while ((ent = zipStream.GetNextEntry()) != null) { if (!string.IsNullOrEmpty(ent.Name)) { fileName = Path.Combine(zipedFolder, ent.Name); fileName = fileName.Replace('/', '\\');//change by Mr.HopeGi if (fileName.EndsWith("\\")) { Directory.CreateDirectory(fileName); continue; } fs = File.Create(fileName); int size = 2048; byte[] data = new byte[size]; while (true) { size = zipStream.Read(data, 0, data.Length); if (size > 0) fs.Write(data, 0, data.Length); else break; } } } } catch { result = false; } finally { if (fs != null) { fs.Close(); fs.Dispose(); } if (zipStream != null) { zipStream.Close(); zipStream.Dispose(); } if (ent != null) { ent = null; } GC.Collect(); GC.Collect(1); } return result; } /// <summary> /// 解压功能(解压压缩文件到指定目录) /// </summary> /// <param name="fileToUnZip">待解压的文件</param> /// <param name="zipedFolder">指定解压目标目录</param> /// <returns>解压结果</returns> public bool UnZip(string fileToUnZip, string zipedFolder) { bool result = UnZip(fileToUnZip, zipedFolder, null); return result; } #endregion #endregion /// <summary> /// 解压缩一个zip文件 /// </summary> /// <param name="inputStream">要解压的zip文件</param> /// <param name="password">zip文件的密码</param> public static IList<KeyValue<Stream>> UnZipStream(Stream inputStream, string password = "") { inputStream.Position = 0; IList<KeyValue<Stream>> result = new List<KeyValue<Stream>>(); ZipInputStream zipStream = new ZipInputStream(inputStream); if (password != "") { zipStream.Password = password; } try { ZipEntry theEntry; while ((theEntry = zipStream.GetNextEntry()) != null) { MemoryStream memoryStream = new MemoryStream(); int size = 2048; byte[] data = new byte[2048]; while (true) { size = zipStream.Read(data, 0, data.Length); if (size > 0) memoryStream.Write(data, 0, size); else break; } memoryStream.Position = 0; result.Add(new KeyValue<Stream> { Key = theEntry.Name, Value = memoryStream }); } } catch (Exception ex) { throw ex; } finally { zipStream.Close(); } //返回自然排序的文件列表 return result.OrderBy(a => a.Key.Split('.')[0], new StringCompare()).ToList(); } /// <summary> /// 解压缩文件到指定目录 /// </summary> /// <param name="zipPath"></param> /// <param name="unZipFolder"></param> /// <returns></returns> public static void UnZipFromPathToFolder(string zipPath, string unZipFolder) { //解压缩文件到指定目录 new UnZipDir(zipPath, unZipFolder); } /// <summary> /// 解压二进制ZIP文件到二进制文件数组 /// </summary> /// <param name="buffer"></param> /// <returns></returns> public static IList<ZipFileBuffer> UnZipFromBytesToBytes(byte[] buffer) { //创建工作目录 string workFolder = Path.GetTempPath() + Guid.NewGuid().ToString().Replace("-", "").ToUpper() + "\\"; DirectoryInfo workDirectory = Directory.CreateDirectory(workFolder); string zipPath = workFolder + "data.zip"; string unZipFolder = workFolder + "data"; //保存zip临时文件 FileStream fileStream = new FileStream(zipPath, FileMode.Create); BinaryWriter binaryWriter = new BinaryWriter(fileStream); binaryWriter.Write(buffer); binaryWriter.Close(); //解压缩zip文件到临时目录 UnZipFromPathToFolder(zipPath, unZipFolder); //读取全部文件到数组 IList<FileInfo> fileList = new List<FileInfo>(); GetDirectoryFiles(fileList, new DirectoryInfo(unZipFolder)); //读取全部文件到输出返回 IList<ZipFileBuffer> result = new List<ZipFileBuffer>(); foreach (FileInfo file in fileList) { result.Add(new ZipFileBuffer { RelativePath = file.FullName.Replace(unZipFolder + "\\", "").Replace("\\", "/"), FileBuffer = File.ReadAllBytes(file.FullName) }); } //删除工作目录 workDirectory.Delete(true); return result; } /// <summary> /// 解压二进制ZIP文件到指定目录 /// </summary> /// <param name="buffer"></param> /// <param name="unZipFolder"></param> public static void UnZipFromBytesToFolder(byte[] buffer, string unZipFolder) { //创建工作目录 string workFolder = Path.GetTempPath() + Guid.NewGuid().ToString().Replace("-", "").ToUpper() + "\\"; DirectoryInfo workDirectory = Directory.CreateDirectory(workFolder); string zipPath = workFolder + "data.zip"; //保存zip临时文件 FileStream fileStream = new FileStream(zipPath, FileMode.Create); BinaryWriter binaryWriter = new BinaryWriter(fileStream); binaryWriter.Write(buffer); binaryWriter.Close(); //解压缩zip文件到指定目录 UnZipFromPathToFolder(zipPath, unZipFolder); //删除工作目录 workDirectory.Delete(true); } #region 私有方法 /// <summary> /// 遍历文件夹中的所有文件 /// </summary> /// <param name="fileList"></param> /// <param name="dic"></param> private static void GetDirectoryFiles(IList<FileInfo> fileList, DirectoryInfo dic) { foreach (FileInfo file in dic.GetFiles()) { fileList.Add(file); } foreach (DirectoryInfo subdic in dic.GetDirectories()) { GetDirectoryFiles(fileList, subdic); } } #endregion }
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