Video教程的Domain设计
2023/11/28 5:32:54
本文主要是介绍Video教程的Domain设计,对大家解决编程问题具有一定的参考价值,需要的程序猿们随着小编来一起学习吧!
Domain设计
下面将介绍Video的表设计,和模型定义。
表设计
Videos
设计
/// <summary> /// 视频聚合 /// </summary> public class Video : FullAggregateRoot<long, long> { /// <summary> /// 视频标题 /// </summary> public string title; /// <summary> /// 视频描述 /// </summary> public string description; /// <summary> /// 视频地址 /// </summary> public string url; /// <summary> /// 视频总长度(秒) /// </summary> public int duration; /// <summary> /// 浏览量 /// </summary> public int views; /// <summary> /// 视频标签 /// </summary> public List<string> tags; /// <summary> /// 视频封面图片地址 /// </summary> public string thumbnailUrl; /// <summary> /// 视频播放次数 /// </summary> public long playCount; /// <summary> /// 视频点赞数 /// </summary> public long likes; /// <summary> /// 视频踩数 /// </summary> public long dislikes; /// <summary> /// 视频评论数 /// </summary> public long commentsCount; /// <summary> /// 视频标题 /// </summary> public string Title { get => title; set => title = value; } /// <summary> /// 视频描述 /// </summary> public string Description { get => description; set => description = value; } /// <summary> /// 视频地址 /// </summary> public string Url { get => url; set => url = value; } /// <summary> /// 视频总长度(秒) /// </summary> public int Duration { get => duration; private set => duration = value; } /// <summary> /// 浏览量 /// </summary> public int Views { get => views; private set => views = value; } /// <summary> /// 视频标签 /// </summary> public List<string> Tags { get => tags; set => tags = value; } /// <summary> /// 视频封面图片地址 /// </summary> public string ThumbnailUrl { get => thumbnailUrl; set => thumbnailUrl = value; } /// <summary> /// 视频播放次数 /// </summary> public long PlayCount { get => playCount; private set => playCount = value; } /// <summary> /// 视频点赞数 /// </summary> public long Likes { get => likes; private set => likes = value; } /// <summary> /// 视频踩数 /// </summary> public long Dislikes { get => dislikes; private set => dislikes = value; } /// <summary> /// 视频评论数 /// </summary> public long CommentsCount { get => commentsCount; private set => commentsCount = value; } protected Video() { } public Video(long id) : base(id) { } /// <summary> /// 修改视频总长度 /// </summary> /// <param name="duration"></param> public void SetDuration(int duration) { Duration = duration; } }
Users
设计
/// <summary> /// 用户表 /// </summary> public class VideoUsers : FullAggregateRoot<long, long> { /// <summary> /// 用户名 /// </summary> private string username; /// <summary> /// 用户密码 /// </summary> private string password; /// <summary> /// 用户邮箱 /// </summary> private string email; /// <summary> /// 用户头像 /// </summary> private string avatar; /// <summary> /// 用户描述 /// </summary> private string description; /// <summary> /// 用户名 /// </summary> public string Username { get => username; private set => username = value; } /// <summary> /// 用户密码 /// </summary> public string Password { get => password; private set => password = value; } /// <summary> /// 用户邮箱 /// </summary> public string Email { get => email; private set => email = value; } /// <summary> /// 用户头像 /// </summary> public string Avatar { get => avatar; set => avatar = value; } /// <summary> /// 用户描述 /// </summary> public string Description { get => description; set => description = value; } protected VideoUsers() { } public VideoUsers(string username, string password, string email, string avatar, string description) { SetUserName(username); UpdateEmail(email); UpdatePassword(password); Avatar = avatar; Description = description; } /// <summary> /// 修改用户名 /// </summary> /// <param name="username"></param> /// <exception cref="UserFriendlyException"></exception> public void SetUserName(string username) { // 判断用户名是否符合要求 if (username.IsNullOrWhiteSpace()) { throw new UserFriendlyException("用户名不能为空"); } if (username.Length < 5) { throw new UserFriendlyException("用户名长度不能小于5位"); } Username = username; } /// <summary> /// 修改密码 /// </summary> /// <param name="password"></param> /// <exception cref="UserFriendlyException"></exception> public void UpdatePassword(string password) { // 判断密码是否符合要求 if (password.IsNullOrWhiteSpace()) { throw new UserFriendlyException("密码不能为空"); } if (!IsComplexPassword(password)) { throw new UserFriendlyException("密码过于简单"); } Password = password; } /// <summary> /// 修改邮箱 /// </summary> /// <param name="email"></param> /// <exception cref="UserFriendlyException"></exception> public void UpdateEmail(string email) { if (email.IsNullOrWhiteSpace()) { throw new UserFriendlyException("邮箱不能为空"); } if (!IsValidEmail(email)) { throw new UserFriendlyException("邮箱校验失败"); } Email = email; } public static bool IsValidEmail(string email) { // 正则表达式模式 string pattern = @"^[a-zA-Z0-9_.+-]+@[a-zA-Z0-9-]+\.[a-zA-Z0-9-.]+$"; // 使用正则表达式进行匹配 Match match = Regex.Match(email, pattern); // 如果匹配成功,则为有效邮箱 return match.Success; } public static bool IsComplexPassword(string password) { bool hasUpperCase = password.Any(char.IsUpper); bool hasLowerCase = password.Any(char.IsLower); bool hasDigit = password.Any(char.IsDigit); bool hasSpecialChar = password.Any(ch => !char.IsLetterOrDigit(ch)); return password.Length >= 8 && hasUpperCase && hasLowerCase && hasDigit && hasSpecialChar; } }
Roles
设计
public class Roles : FullAggregateRoot<int, long> { /// <summary> /// 角色排序 /// </summary> public int sort; /// <summary> /// 角色名称 /// </summary> public string name; /// <summary> /// 角色描述 /// </summary> public string description; /// <summary> /// 默认角色不允许删除 /// </summary> public bool isDefault; /// <summary> /// 是否正常使用的 /// </summary> public bool isActive; /// <summary> /// 角色排序 /// </summary> public int Sort { get => sort; set => sort = value; } /// <summary> /// 角色名称 /// </summary> public string Name { get => name; set => name = value; } /// <summary> /// 角色描述 /// </summary> public string Description { get => description; set => description = value; } /// <summary> /// 默认角色不允许删除 /// </summary> public bool IsDefault { get => isDefault; private set => isDefault = value; } /// <summary> /// 是否正常使用的 /// </summary> public bool IsActive { get => isActive; private set => isActive = value; } public Roles() { } public Roles(int sort, string name, string description, bool isDefault) { UpdateName(name); Sort = sort; Description = description; IsDefault = isDefault; IsActive = true; } public void UpdateName(string name) { if (name.IsNullOrWhiteSpace()) { throw new UserFriendlyException("角色名称不能为空"); } Name = name; } }
RoleUsers
设计
public class RoleUsers : Entity<long> { /// <summary> /// 用户id /// </summary> public long UserId { get; set; } /// <summary> /// 角色id /// </summary> public long RoleId { get; set; } }
VideoComments
设计
public class VideoComments : Entity<long>, IAuditEntity<long> { public long videoId; public string comment; public long? parentId; /// <summary> /// 视频Id /// </summary> public long VideoId { get => videoId; private set => videoId = value; } /// <summary> /// 评论内容 /// </summary> public string Comment { get => comment; private set => comment = value; } /// <summary> /// 父级id如果为空则是顶层 /// </summary> public long? ParentId { get => parentId; private set => parentId = value; } public long Creator { get; private set; } public DateTime CreationTime { get; private set; } public long Modifier { get; private set; } public DateTime ModificationTime { get; private set; } protected VideoComments() { } public VideoComments(long videoId, string comment, long? parentId) { UpdateVideoId(videoId); UpdateComment(comment); VideoId = videoId; ParentId = parentId; } public void UpdateVideoId(long videoId) { if (videoId == null) { throw new UserFriendlyException("您的视频id为空!"); } VideoId = videoId; } public void UpdateComment(string comment) { if (comment.IsNullOrWhiteSpace()) { throw new UserFriendlyException("您的评论为空"); } Comment = comment; } }
VideoLikes
设计
public class VideoLikes{ public long Id { get; set; } /// <summary> /// 视频id /// </summary> public long VideoId { get; set; } /// <summary> /// 点赞用户id /// </summary> public long UserId { get; set; } }
VideoCategories
设计
public class VideoCategories : Entity<int> { public string name; public string description; /// <summary> /// 分类名称 /// </summary> public string Name { get => name; private set => name = value; } /// <summary> /// 分类描述 /// </summary> public string Description { get => description; private set => description = value; } protected VideoCategories() { } public VideoCategories(string name, string description) { UpdateName(name); UpdateDescription(description); } public void UpdateName(string name) { if (name.IsNullOrWhiteSpace()) { throw new UserFriendlyException("分类名称不能为空"); } Name = name; } public void UpdateDescription(string description) { if (description.IsNullOrWhiteSpace()) { throw new UserFriendlyException("分类描述不能为空"); } Description = description; } }
VideoTags
设计
public class VideoTags : Entity<int> { public string name; public string description; /// <summary> /// 标签名称 /// </summary> public string Name { get => name; private set => name = value; } /// <summary> /// 标签描述 /// </summary> public string Description { get => description; private set => description = value; } protected VideoTags() { } public VideoTags(string name, string description) { UpdateName(name); UpdateDescription(description); } public void UpdateName(string name) { if (name.IsNullOrWhiteSpace()) { throw new UserFriendlyException("分类名称不能为空"); } Name = name; } public void UpdateDescription(string description) { if (description.IsNullOrWhiteSpace()) { throw new UserFriendlyException("分类描述不能为空"); } Description = description; } }
UserFollows
设计
public class UserFollows : Entity<long> { /// <summary> /// 关注者id /// </summary> public long FollowerId { get; set; } /// <summary> /// 被关注者id /// </summary> public long FollowedId { get; set; } }
VideoPlayRecords
设计
public class VideoPlayRecords : Entity<long>, IAuditEntity<long> { private long videoId; private DateTime playTime; /// <summary> /// 视频id /// </summary> public long VideoId { get => videoId; private set => videoId = value; } /// <summary> /// 播放时间 /// </summary> public DateTime PlayTime { get => playTime; private set => playTime = value; } public long Creator { get; private set; } public DateTime CreationTime { get; private set; } public long Modifier { get; private set; } public DateTime ModificationTime { get; private set; } public VideoPlayRecords() { } public VideoPlayRecords(long videoId, DateTime playTime) { VideoId = videoId; PlayTime = playTime; } }
FileStorage
设计
public class FileStorage : FullAggregateRoot<long, long> { /// <summary> /// 文件名 /// </summary> public string name; /// <summary> /// 文件路径 /// </summary> public string path; public long size; public FileType type; /// <summary> /// 文件名 /// </summary> public string Name { get => name; set => name = value; } /// <summary> /// 文件路径 /// </summary> public string Path { get => path; set => path = value; } /// <summary> /// 文件大小 /// </summary> public long Size { get => size; set => size = value; } /// <summary> /// 文件类型 /// </summary> public FileType Type { get => type; private set => type = value; } protected FileStorage() { } public FileStorage(string name, string path, long size, FileType type) { UpdateName(name); UpdatePath(path); Size = size; Type = type; } public void UpdateName(string name) { if (name.IsNullOrWhiteSpace()) { throw new UserFriendlyException("文件名称不能为空"); } Name = name; } public void UpdatePath(string path) { if (path.IsNullOrWhiteSpace()) { throw new UserFriendlyException("文件地址不能为空"); } Path = path; } } // 文件类别 public enum FileType { /// <summary> /// 文件 /// </summary> File, /// <summary> /// 图片 /// </summary> Image, /// <summary> /// 视频 /// </summary> Video, /// <summary> /// 音频 /// </summary> Audio }
Auditlog
设计
/// <summary> /// 审计模型 /// </summary> public class Auditlog : FullAggregateRoot<long, long> { /// <summary> /// 请求路由 /// </summary> private string requestRoute; /// <summary> /// 请求路由 /// </summary> public string RequestRoute { get { return requestRoute; } private set { requestRoute = value; } } /// <summary> /// 请求Query参数 /// </summary> private string requestQuery; /// <summary> ///请求Query参数 /// </summary> public string RequestQuery { get { return requestQuery; } private set { requestQuery = value; } } /// <summary> /// 请求方式 /// </summary> private string requestMethod; /// <summary> /// 请求方式 /// </summary> public string RequestMethod { get { return requestMethod; } private set { requestMethod = value; } } /// <summary> /// 请求客户端标识 /// </summary> private string clientIdentifier; /// <summary> /// 请求客户端标识 /// </summary> public string ClientIdentifier { get { return clientIdentifier; } private set { clientIdentifier = value; } } /// <summary> /// 响应状态 /// </summary> private int responseStatus; /// <summary> /// 响应状态 /// </summary> public int ResponseStatus { get { return responseStatus; } private set { responseStatus = value; } } /// <summary> /// 请求ip /// </summary> private string requestIp; /// <summary> /// 请求ip /// </summary> public string RequestIp { get { return requestIp; } private set { requestIp = value; } } /// <summary> /// 扩展参数 /// </summary> private Dictionary<string, string> extendedParameters; /// <summary> /// 扩展参数 /// </summary> public Dictionary<string, string> ExtendedParameters { get { return extendedParameters; } private set { extendedParameters = value; } } /// <summary> /// 请求耗时(ms) /// </summary> private int requestDuration; /// <summary> /// 请求耗时(ms) /// </summary> public int RequestDuration { get => requestDuration; private set => requestDuration = value; } /// <summary> /// 应用环境 /// </summary> private string applicationEnvironment; /// <summary> /// 应用环境 /// </summary> public string ApplicationEnvironment { get => applicationEnvironment; private set => applicationEnvironment = value; } protected Auditlog() { } public Auditlog(string requestRoute, string requestQuery, string requestMethod, string clientIdentifier, int responseStatus, string requestIp, Dictionary<string, string> extendedParameters, int requestDuration, string applicationEnvironment) { RequestRoute = requestRoute; RequestQuery = requestQuery; RequestMethod = requestMethod; ClientIdentifier = clientIdentifier; ResponseStatus = responseStatus; RequestIp = requestIp; ExtendedParameters = extendedParameters; RequestDuration = requestDuration; ApplicationEnvironment = applicationEnvironment; } }
SettingManager
设计
public class SettingManager : Entity<long> { private string name; private string value; /// <summary> /// 扩展参数 /// </summary> public string Name { get => name; private set => name = value; } /// <summary> /// 请求耗时(ms) /// </summary> public string Value { get => value; private set => this.value = value; } protected SettingManager() { } public SettingManager(string name, string value) { Name = name; Value = value; } }
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